﻿using UnityEngine;
using System.Collections;

public class Test : MonoBehaviour {

	// Use this for initialization
	void Start () {
		Debug.Log ("Start Menu finds Difficulty as: " + PlayerPrefsManager.GetDifficulty ());
		Debug.Log ("Start Menu passing 2");
		PlayerPrefsManager.SetDifficulty (2f);
		Debug.Log ("Retrieved Difficulty value: " + PlayerPrefsManager.GetDifficulty ());
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
